SWORKIT

Localizing SWORKIT, a US based workout app to the Japanese market

TIMELINE

5 days

ROLE

UX Designer

UX researcher

TOOLS

Figma

OVERVIEW

Understanding the Sworkit Application

Tasked with localizing the Sworkit application for the Japanese market, I focused on understanding both the app's functionality and the cultural nuances of Japan. Sworkit is a mobile fitness app that enables users to target specific areas of their body, set workout durations, and track progress. It offers customizable workout routines and helps users achieve their fitness goals.

The importance of localization

This localization to Japan is important because it allows for Japanese users to feel as if the creators had a deep understanding and appreciation for the cultural norms and lifestyle practices. Japan has a unique set of societal norms and daily values that influence their individual fitness and health journey, differing heavily from the originally US oriented app. By being able to adapt SWORKIT, I am able to cater to the local behaviors allowing the app to be more relevant and usable by Japanese users. 

Analyzing the Current application

IDENTIFYING THE CHALLENGE

Bridging the Cultural Gap

Sworkit, a fitness app designed for English-speaking users, currently caters to an American audience with minimal consideration for cultural differences. This creates a barrier for Japanese users, who may have distinct needs, preferences, and expectations. The challenge is to redesign the app to align with the Japanese market’s cultural and functional expectations, ensuring a seamless and relevant user experience.

UNDERSTANDING THE CULTURE IN JAPAN

What I learned

At this stage in my process, I had to truly understand the lifestyle and workout culture in Japan. Their culture and lifestyle significantly influence their workout regimen.

High Physical Activity: Despite low gym membership rates, Japan maintains high levels of physical activity, contributing to one of the world's lowest obesity rates

Daily Integration: Even with demanding work schedules, Japanese residents incorporate exercise into their routines by walking to various destinations, including school, grocery stores, and work.

Group-Oriented Activities: In collectivist societies like Japan, there’s a strong emphasis on group harmony and shared experiences. This translates into fitness culture, where exercising together is common, whether through corporate wellness programs, school routines, or community fitness groups.

STARTING THE DESIGN PROCESS

Color scheme

To create a culturally relevant experience, I adapted the app's color scheme to resonate with Japanese values and aesthetics. Colors carry significant cultural meanings, influencing how users perceive and connect with a design.

Pink:

Associated with beauty and femininity, it symbolizes elegance and refinement in Japanese culture.

Green:

Reflects youth, vitality, and a connection to nature, aligning with Japanese reverence for harmony and growth.

Sakura:

Drawn in hues of sakura, resonating with the Japanese ethos, symbolizing life's ephemerality & beauty.

Translation

Since I was not accustomed to the Japanese culture, researching was a very vital part in my design process. All my designs have been translated to Japanese, in which it has been crossed checked with multiple individuals who are fluent in Japanese in order to ensure the right phrases and spelling was used.

THE DESIGNS

Categories for cultural preferences

Since the app resonated more with western goals, I had to change it to align with the Japanese exercise preferences. Factoring in the desired beauty standards such as small waistline, small hips, and slim legs.

To do this I have changed my categories to exercises that favor a more lean physique rather than building bulk muscle. My new categories (in Japanese) are leaner, inner strength and walking.

Goal Tracking

Due to walking being a fundamental part of Japanese life, I have redesigned the app to make the step tracking “connect to a step source” more emphasized and have the feature directly on the app. This section now says “track your steps” rather than having you go to another external application, acknowledging the significance of pedestrian movement in Japan.

Furthermore, to align this page with Japan’s collectivist nature, I have implemented ways for users to create group oriented goals, rather than individual goals when desired. This would further allow them to be motivated through shared objectives. 

Warm Up

In Japan, they have a collectivist nature. One where individualism is seen negatively and the importance and benefits of harmony is emphasized. Therefore by replacing the photos of individual people with more photos that depict groups, the app may further resonate with Japanese users since it instills a feeling of collective achievement and motivation. 


Additionally, I kept the design very similar to the original and very minimal, which aligns with Japan's aesthetic preference for simplicity.

REFLECTION

Challenges

Localization came with significant hurdles—verifying information without firsthand experience in Japan and overcoming the language barrier. While I couldn’t personally confirm every insight, collaborating with a Japanese-speaking friend became a vital part of ensuring culturally appropriate translations.

Research and Adaptation

To bridge these gaps, I conducted extensive research on Japan's design aesthetics, cultural values, and fitness demographics. This process allowed me to align SWORKIT’s features and visuals with Japanese fitness culture, making the app feel authentic and relevant to its audience.

Lessons Learned

This experience highlighted the importance of collaboration and designing with cultural sensitivity. Localization is more than translation—it’s about crafting a product that resonates deeply with users. By adapting SWORKIT to reflect these principles, I created an app that truly speaks to the Japanese market’s needs.

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